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Nick Orchard

Technicolor Games
Nick has a degree in 3D Game Art from Bolton University, which led him to hone skills in visual scripting. Having gained a Master of Arts (MA) in Game Design in 2015, Nick went on to develop VR projects and work at MPC where he was closely associated with Epic Games on various virtual production projects. As technical art director at Technicolor Games, Nick is also responsible for creating and delivering in-house Unreal Engine training programs.