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Ryan Trowbridge

Respawn Entertainment
Ryan Trowbridge is the Tech Art Director at Respawn Entertainment on Apex Legends. During his 24 year career in video games, he has enjoyed the intersection of creativity and engineering. Early in his career he worked at Pipeworks Software and shipped several games, including Godzilla: Destroy All Monsters for Xbox, PS2, and Gamecube platforms. His contributions included texturing, modeling, animation, and rigging. Later in his career he joined Naughty Dog as a character technical artist. He focused on pushing the limits of character rigs and tools for the creative teams. He contributed work to Uncharted 1-4 and The Last of Us. While working on Uncharted 4 he directed the rebuilding of the facial pipeline to raise the bar of facial animation. While working at Naughty Dog he co-authored and published the book titled, Maya Python for Games and Film. Ryan then joined Sony Bend as the Tech Art Director and led the tech art team on Days Gone. He directed animation, VFX, lighting, shading, rigging, and pipeline tool teams. Creating quality and performant systems that could scale across an open world game. Next Ryan joined Microsoft as the Tech Art Director for The Initiative on the Perfect Dark game. While still at Microsoft he went on to join 343 Industries and took on the role as Studio Tech Art Director working on Halo.