Rules & Terms for India Game Developer Conference Awards (IGDC Awards) 2020
The following rules and terms will be applicable on games that wish to compete for the awards.
Any video game which has been released, and made publicly available to consumers, between 1st Oct 2019 to 30th Sep 2020, is eligible for nomination under Studio Game of the Year, Indie Game of the Year and Student Game of the Year categories. Upgrades, expansions and mission packs are not eligible.
For the Upcoming Game of the Year category, only games that are scheduled to be released by Dec 2021 are recommended for submissions.
The game submitted should:
- Be owned by an Indian entity and developed in India
- Be an original work of authorship
- Not have any objectionable content including but not limited to content that is unnecessarily violent, racist, sexist, offensive, illegal or hateful.
- Not infringe any third party's intellectual property or privacy.
- Not in any way violate Indian laws
Rules and Terms for the Award
All game submissions will be reviewed for content and compliance with these Official Rules before being judged. Entries found to be in contravention of the Official Rules or otherwise deemed by the contest organizers, at their sole discretion, to be inappropriate will be disqualified. The organizers reserve the right to make the final determination as to what games are eligible to take part in this Contest.
- A participant can submit a game for ONE award category only.
- Each participant can make a maximum of THREE submissions in a specific category.
- To be eligible to participate in the Indie Game of the Year category, ownership of the IPs belonging to self-funded Indian entity with less than 20 members is mandatory
- To be eligible to participate in the Student Game of the Year category, proof of enrolment in an educational institution for the current or last academic year is mandatory.
- A playable build of the game must be submitted in any one of the following formats:
- Accessible link for free download.
- CD/DVD/USB shipped to the IGDC Awards team.
- Distribution platforms like TestFlight
- Installable key (like a Steam key, a Desura key, iTunes Promo Code)
- For a board game, it will need to be shipped to the IGDC Awards team (onwards and return cost accepted by the participant).
All submissions and awardees will be announced and showcased publicly. For any reason you don't want your game to be showcased publicly, please avoid submitting it.
- Studio Game of the Year: Awarded to the game that exemplifies overall excellence and creates a distinct gaming experience across all platforms and genres
- Indie Game of the Year: Awarded to the game that exemplifies overall excellence made by an Indie/Indie Team
- Student Game of the Year: Awarded to the game that exemplifies overall excellence made by an Student/Student Group
- Upcoming Game of the Year: Awarded to the game that exemplifies overall excellence that is unreleased/under development
Review and Judging Process
- Judging is a two-step process once all entries are received. First, there is a private judging process for all entered titles in which IGDC Awards team select the top five choices in each award category.
- Once the final nominees are selected for each category, a Jury panel will cast their final votes to determine the winners in each category.
- IGDC shall not be liable to give any explanation to anyone for disqualification of entries.
- If there are no suitable entries, the jury may decline to appoint a winner for any category.
- The decision of the jury in all matters relating to the awards will be final and binding.
- Winners will be announced during the Gaming Awards ceremony at IGDC 2020.
Recognition and Prizes
- Press releases will be issued mentioning the winners of the awards, and the prizes awarded to them.
- Opportunity for coverage and interviews in the news - in popular media forms - Online, TV, newspaper, radio etc. (Including regular sources of information related to game development).
- The winners and runners-up will receive citations from the awards for their accomplishment.
- In addition to the above, the following categories will receive a cash prize:
- Indie game of the year (Jury)
- Student game of the year (Jury)
- All games that have won or were amongst the final shortlist will be given an option to display their game at the conference at a very nominal price.
- Developers who reach the finalist stage for the awards will receive two complimentary passes to the IGDC 2020.
- The jury’s decision is final as far as the awards are concerned, while the organisers decision is final as far as the organisation of the awards are concerned.
- The participants understand and acknowledge that the organisers are working with the best intentions to organise the awards. However, due to shortage of insights or limitations of resources, unforeseen mistakes may occur. As the IGDC Awards team, we’ll be in constant touch and request your timely feedback in such scenarios.
- Studio Game of the Year:
a) Halloween Games - Monster Pop – MadOverGames
b) Pool King - Junglee Games
c) Princess Pop – MadOverGames
d) WCC Rivals - Nextwave Multimedia Pvt. Ltd.
e) Super Krishna Crush: Block Blast Game - Cympl Studios Private Limited
- Indie Game of the Year:
a) Combat Helicopter VR - Surgical Strike - Skrots Game Studios
b) Indian Cooking Star – TheAppGuruz
c) Possessions - Lucid Labs
d) Sarkwo – SidKinG
e) War Dogs : Air Combat Flight Simulator - Teapot Games
- Student Game of the Year:
a) Another World - Bharati Vidyapeeth University - Amplify DITM
b) Bounce - Molten Labs
c) Helicopter VR - Skrots Game Studios
d) Shooting in Style VR - Skrots Game Studios
e) The Shrive - Foster Thoughts Studios (National Institute of Design Students)
See you at the conference!
- The IGDC Awards Team